Lead Animator

The Lead Animator will work closely with the Art Director and the Lead Game Designer to create a visually compelling animation style within our game. You will be responsible for leading an animation team as well as creating and maintaining a vision. We expect you to have a passion for games as well as demonstrate a clear knowledge of the principles of animation in your work.

Primary Responsibilities

  • Manage a team of animators, maintaining a consistent animation style
  • Create gameplay animatics that set the visual style, facilitate tool development, and establish animation production needs
  • Rig and animate characters that have character driven performances
  • Work closely with programmers to establish and refine the animation pipeline
  • Consistently set a high bar for the animation team for quality and pace

Experience and Skills

  • 5+ years game experience in animation using 3DS Max
  • Expertise in skinning a variety of rigs, from simple characters to complex facial structures
  • A solid understanding of the principles of animations
  • Strong communication skills and a positive attitude
  • The ability to problem-solve and prioritize issues while developing a production pipeline
  • Experience managing a team, providing consistent feedback and encouraging individual development


  • A Bachelors Degree in Art or equivalent preferred, but not required

Applicants with website portfolios and resumes should submit the URL for their website to jobs@waywardsouls.net with "Lead Animator" as the subject line. Please do not send large attachments.